The most glaring issue seems to be weapons. They are... illogical, captain.
Their angle of inaccuracy (deviation in degrees) increases with distance.
That is quite ridiculous.
Bullets don't zig zag in mid air to follow a spread like this:
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And that's the exact flight path if the deviation switches from 5° for point blank range to 10° for medium range. Don't tell me that looks okay. =P
The deviation of a firearm has to be the same for all ranges. At long range those 5° will just mean a greater distance to the intended target point.
And yes, I do know about ballistics and wind effects but at 5-30m, which is about the range in FZ, all firearms can be assumed direct fire weapons.
That's something that definitely needs fixing. Luckily, that one's easy to do.
Firearm ranges in FZ are very low. I'm not saying that a .38 S&W should be useable as a sniper weapon - it's deviation makes that impossible anyway.
But hitting a zombie-sized target at 20 or 30m is perfectly possible with a handgun. Forget headshots at that range but you can still fill the zombie with bullets until it stops zombieing.
Another issue are semi-automatic and double-action weapons. A .38 S&W has no mechanical inhibitors to reduce the rate of fire to 1/sec.
This is a feature for burst/automatic weapons. For fast firing weapons with light ammunitions (like the M-16) it sure makes a lot of sense to limit them to burst fire.
In fact, many (including military) M-16 versions don't have a full auto mode. (so soldiers don't use it as a personal MG =)
However, since the ROF is around 14/sec, in game you should still be able to fire maybe 2-3 bursts /sec.
The AK-47 has no burst mode. At all.
In game it should always fire full auto. With a ROF of about 10/sec (partially due to the heavier ammo but mostly a judgement call of the designers) the number of rounds fired is still controllable.
And no, I'm not even a real gun nut. =)
Those are just issues that either defy the laws of physics so obviously as to feel wrong, or were mere errors in research. (such as an AK-47 with a burst mode)
I could mod this but I'm not going to. First I'll wait for the 1.04 patch. If that one doesn't fix the involuntary zoom with mouse look, there's no point since I wouldn't be able to play that. Oh, I tried, but constantly having to adjust the zoom level is just too aggravating.




