MS_Cowboy wrote:I always loved the Morrigi BB/Armor for basic cheap warships. They look good. It's not like they don't pack a punch, either. It's nice to be able to get 2 large mounts on a basic cruiser without using a HCL or torpedo command.
The problem with the BB/Armor (and in fact the morrigi Armor/War line in its entirety) is that it's not that much more powerful than a human BB/Armor cruiser, but it has a lot higher investment cost (initial price, the maintenance cost is obviously the same).
In a sheer battle for attrition the humans will win out.
In this case the forward firepower of the War section (and Morrigi in general) is a weakness since you can't utilize your top speed fully if you have to have your nose aimed at the enemy. The potential 4 large mounts of the Morrigi would have been much more tactically viable if they had been mounted in a rear or broadside configuration (since large mounts tend to have better range)
The Assault/barrage (or Assault/blazer) is much more suited to the morrigi limitations. It's even MORE expensive than the BB/Armor, sure. But it features unique advantages (heavy firepower, the highest alpha strike in the game and much better long range capability) that a Morrigi can use his speed to leverage. It's pretty obvious. If you can choose the range, where to fight and how often to clash it makes sense that you should make the most of it and either cripple the opponent at a distance where he is significantly weaker than you (only impactors and Liir Assault/Barrage boats can match Morrigi at range), or make the most out of the initial clash (high alpha).
The other solution is to run around the enemy entirely and instead focus on soft targets (guerilla warfare), and in that case the Armor section has an advantage over the War section in that it features better PD coverage (potentially) and a full 15 points more speed.
You can't trust the Liir. Never trust someone that smiles all the time.