Weapons of SOTS compaired to other universe's

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Civ001
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Weapons of SOTS compaired to other universe's

Post by Civ001 » Mon Aug 15, 2011 11:06 pm

So I am not so sure if this has been done before but I would like to know how powerful are SOTS weapons compaired to other weaponry of other series like Star Trek or Star wars? I had this on my mind and it just makes me wonder how powerful these weapons where.

Torezu
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Re: Weapons of SOTS compaired to other universe's

Post by Torezu » Mon Aug 15, 2011 11:16 pm

Civ001 wrote:So I am not so sure if this has been done before but I would like to know how powerful are SOTS weapons compaired to other weaponry of other series like Star Trek or Star wars? I had this on my mind and it just makes me wonder how powerful these weapons where.

Any coherent reply to this would be quite exhausting. The SotS weapons run the gamut from red and green lasers and gauss cannons (which we're developing today) to antimatter torpedoes and graviton beams, for which we're nowhere near figuring out how to even measure and produce (antimatter and gravitons) the components and fuel, let alone use the weapons in a directed and useful manner.

Star Trek weapons are fanciful versions of Phasers (in SotS), Photon Torpedoes (also in SotS, though they look different and aren't guided), and Plasma Torpedoes (same). What you have to ask is, "what's the power level behind them?" That's a difficult question to answer without more technical knowledge on reactors and components, which I don't think Kerberos has bothered to calculate. It also depends on what Star Trek show you're watching.

Star Wars is just as ambiguous on power levels. The standard in-movie lasers and such probably aren't much better than red or green lasers in SotS, while the Death Star lasers, well...nothing like that exists in the SotS universe as of now, short of Sparky.

In the end, why bother when it's all science fiction at the moment anyway? Until we have hard numbers for this technology, you're speculating. :D

Ranamar
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Re: Weapons of SOTS compaired to other universe's

Post by Ranamar » Tue Aug 16, 2011 12:14 am

To further muddy the waters for Star Wars, for example, they seem to buy into the concept of strike fighters that SotS disavows.

Ignoring the "Alliance Red/Empire Green" divide and calling them your choice of beamer, for example...
X-Wings are roughly analogous Strafe/Torpedo destroyers or Strafe/Shield with missiles in the mediums, if you want to argue that Proton Torpedoes are missiles, which is not unreasonable. On the other hand, TIE fighters are drones launched from carriers. :lol:
Meanwhile, functionally, the closest thing to an Ion Cannon in effect is either the EMP torpedoes or Energy Leech Rounds. Since Energy Leech Rounds are Large, that makes Y-Wings complicated, and they're probably best represented as Hammerhead/Torpedo.

Actually... once you get past the small ships, they're probably roughly on par with Fusion-era SotS. Shields and tractor beams require it, but they don't have a lot of the stranger toys in SotS. ("Turbolasers" have generally been mechanically described as plasma cannons because they don't behave like lasers, even if they look like SotS lasers. Because of what they're mounted on, fighter weapons are probably close to beamers, as I said.) On the other hand, given the size objects they cram their power plants into sometimes, very few people who have done engineering analysis on it have been able to make sense of the power sources for things that aren't capital ships.

A more reasonable thing to compare SotS to, though, is probably the Honorverse technology... if everyone missed all the rolls into the plasma cannon and torpedo trees, had made all the rolls on armor but missed AP mass drivers, and didn't have torpedoes either... but had shields and got 2-3 times as many missiles per launcher as they do. Oh, they hit PD, too. Actually, that sounds kind of like a bunch of Tarkas or Humans who had been sadorandomised, actually. :bangdesk:
(Fusion era again, of course... and actually, mechanically, it's probably more like everyone has deflectors than everyone has shields.)

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Mecron
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Re: Weapons of SOTS compaired to other universe's

Post by Mecron » Tue Aug 16, 2011 1:25 am

Ther problem with Star Wars is it all gets a lil grey when it comes to capital ships vs capital ships while still keeping the lil fighters effective and alive.

Civ001
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Re: Weapons of SOTS compaired to other universe's

Post by Civ001 » Tue Aug 16, 2011 4:38 am

So how would Solforce do in the Honorverse? If Solforce is a endgame level of technology how do you think that they will do?

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Coyote27
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Re: Weapons of SOTS compaired to other universe's

Post by Coyote27 » Tue Aug 16, 2011 4:44 am

SolForce would figure out how to shoot right through the sidewalls in short order, and use cloaks to make missile spam irrelevant. :D


Edit: Wait, no, the Liir would do that. SolForce would try, fail, and then settle for blasting their planets into rubble with node missiles rather than engaging the fleets directly.
Last edited by Coyote27 on Tue Aug 16, 2011 4:47 am, edited 2 times in total.
"In the absence of any orders, go find something and kill it." -Erwin Rommel

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Mecron
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Re: Weapons of SOTS compaired to other universe's

Post by Mecron » Tue Aug 16, 2011 4:45 am

hard to say...the honorvers is based on 2 or 3 very precise techs that are weaponized to give a very 19'th century combat feel but with lot speed...the SotSverse has way more techs and variation in it but are probable negated by "my magic drive shield makes all your advanced weapons useless!!! Bwahahahahaha!" ;)

Ranamar
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Re: Weapons of SOTS compaired to other universe's

Post by Ranamar » Tue Aug 16, 2011 5:23 am

It's not polite to blast planets into rubble in the Honorverse. On the other hand, once you've destroyed the orbital stations, the planets will just surrender. :)

As for how Solforce would do... Imagine every ship you're fighting has grav shields (despite otherwise being Fusion-era) because it's effectively part of the drive section. (We're going to ignore the bomb-pumped laser warheads on the missiles for which I feel like I've seen people here express some disdain at the moment... I figure Solforce would adopt something like that because it works in-universe quickly enough.) Honestly, I think drone carriers with dedicated PD escort and the two mounts being PD Laser and X-Ray Laser would probably be their best bet. Various sorts of heavy lasers (HCL, etc.) would probably be a decent choice, too, as would some of the more esoteric particle beams... if you manage to survive the missile storm on the way in.

At some point, it would become a question of which side had better PD and either missile throw weight or drive speed... which is pretty much what happens in the books.

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Mecron
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Re: Weapons of SOTS compaired to other universe's

Post by Mecron » Wed Aug 17, 2011 1:42 am

When you say "Imagine every ship has a grav shield..." only 2 words come to mind..."Shield Breakers" :twisted: Which in the honorverse would be tantamount to a drive shutdown weapon.

Ranamar
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Re: Weapons of SOTS compaired to other universe's

Post by Ranamar » Wed Aug 17, 2011 4:34 am

Mecron wrote:When you say "Imagine every ship has a grav shield..." only 2 words come to mind..."Shield Breakers" :twisted: Which in the honorverse would be tantamount to a drive shutdown weapon.


You know, they had one in the first book... The problem was, the "ion lance" or whatever they called it, which knocked out sidewalls in one shot only worked at knife range. Worse yet it also required the equivalent of a projector section on a cruiser to mount. Makes me think of Meson projectors, actually...

In more positive options, I think fission-era Solforce could go toe-to-toe with Earthforce in Babylon 5, fusion-era could probably give the Minbari a run for their money, and antimatter would be sufficient to take on the Vorlons or Shadows. Energy Absorbers or Meson Shields would work marvelously against almost everything they'd throw at you, too, for reasons that could probably be best described as "cinematic convenience". ;)
It wouldn't work too well against Earthforce, tbh, as they seem to like their plasma weapons, but all the "advanced" races use beam weapons for the most part. Well, and I'd call the White Star class cruiser an Assault/Barrage cruiser with gluonic or mesonic torpedoes.
Okay, maybe you'd need early fusion techs to take on Earthforce, but that's about where they are, themselves.

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