Found 1 (Very) Hilarious Bug: in 141 ANY
1. Human basic Missile weapon (yes the starting one Missile) deals 50% less damage than all the other races.
(99% probability i am correct, unless there is some other hidden file)
Human players have you noticed that?
//edit 1 : not sure about this one, human nuc torpedo dont get warhead upgrades, or all torpedos were not meant to get warhead upgrades but they do...idk//
I can release a bugfix patch, ofc all credits go to Okim.
On a side note...just my personal 2 cents:..some ..of the techs..cough..cough ...are very strangely balanced,,cough,,,,or not balanced at all. (ex: terraforming bacteria vs that industrial one terraforming tech, cough. fusion vs antimatter (fusion T 200 anti T 250 on 20 stars per player (LIIR no exp bonus, i did NOT rushed antimatter, just played peacefully until built eco))
All techcosts were NOT scaled by 10* as written in the manual, or Okim forgot to put that 0 in some techs.
(but it is surely a great mod)