Screamshots

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fibio
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Re: Screamshots

Post by fibio » Wed Oct 14, 2009 1:07 pm

Personally I don't see why people would have a problem with giving kids guns during a zombie apocolipse, and I'm all for it being writen into law. I doubt it would come up much, but hey, you've got to be prepared.
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patton1942
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Re: Screamshots

Post by patton1942 » Wed Oct 14, 2009 7:36 pm

a few years back in Mass (IIRC), some 8 year old was given a fully automatic micro uzi (or whatever), the kid couldn't control the recoil and blew his head off.


Thats why. Young children don't have the strength to handle fully automatic weaponry unless they were born into it, even during a zombie apocalypse. I wasn't trying to be political at all. Was a bad attempt at off color humor I suppose. Too much time with "the boys" is having a negative influence on me I suppose.

As far as the rest goes: I don't think violence on TV creates violence in people, I think the violence already in people and in society in general (call it hostility, anger, whatever) creates the market for violence on TV, but that's just me.
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erdrik
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Re: Screamshots

Post by erdrik » Wed Oct 14, 2009 8:47 pm

I don't think those are tatoos on his arm.
I think they are bandages. Dirty ones from the look of it.
Will you be able to bandage yourself in the field?
I remember a mod from a FPS, whose name I no longer remember, where you could bandage yourself and others when you got wounded.
Bleeding to death was an interesting a pretty fun gameplay issue to deal with. :mrgreen:

Also, I know they cast shadows, but will shadows be cast on character models?
From the look of that screenshot with the kid Id say no.. :(

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silvaril
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*cough* Clean ya glassess.... ;p

Post by silvaril » Wed Oct 14, 2009 8:55 pm

Heya

erdrik wrote:Also, I know they cast shadows, but will shadows be cast on character models?
From the look of that screenshot with the kid Id say no.. :(



Earlier screenshots have shown shadows on (N)PC models.

This time both characters are standing in the shadow of a building... ;p
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Mecron
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Re: Screamshots

Post by Mecron » Wed Oct 14, 2009 8:57 pm

thanks sil...that was much more diplomatic than my first thought :lol:

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erdrik
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Re: Screamshots

Post by erdrik » Wed Oct 14, 2009 9:29 pm

Ah, my bad then. Thanks for good news! :D
I was thrown off becuase the kid seemed quite pale to me.
Bah, maybe its just me. :P

EDIT: Just thought of something:
What about recieving self cast shadows?
For example, the chin casting a shadow on the neck of the kid?

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Mecron
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Re: Screamshots

Post by Mecron » Wed Oct 14, 2009 10:06 pm

what about you just...oh never mind. :P

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Profound_Darkness
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Re: Screamshots

Post by Profound_Darkness » Wed Oct 14, 2009 10:12 pm

I have a question for you erdrik, how many zombies do you want on screen?

What *little* I know about game making suggests that self shadowing might be a bit too expensive both monetarily and for target systems/platform...

Besides for a game like this (based on shots) I wouldn't think self shadowing is all that important. For a game with a lot of close in interacting between characters it's a nice touch that helps.
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Magnum
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Re: Screamshots

Post by Magnum » Wed Oct 14, 2009 11:03 pm

Shadowing is the first thing I either shut down or scale back in a game.
If I can have glowing effects, high resolution, anti-aliasing..the list goes on..by cutting some shadow effects down that honestly the eye stops paying attention to after the first 30 seconds then I do it.
Don't get me wrong, I love shadows, they make for impressive screen shots but the system cost and I can only imagine the developer time to really make jaw dropping shadows work properly with various systems is just not a good risk vs reward to me. Not everyone owns a quad core dual card cgi workstation. For those that do, yay!

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baelthazar
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Re: Screamshots

Post by baelthazar » Thu Oct 15, 2009 4:55 am

Same with me Magnum, I just turn off shadowing to get better performance. The trade-off is often worth the loss of mostly useless eye-candy.

But for a dark game like this, hard to say.

Bael

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silvaril
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*evil laughter*

Post by silvaril » Thu Oct 15, 2009 6:50 am

Heya

Consider the clues from the screenshots where sometimes the shadows reveal what might be around the corner... ;)
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castewarkp
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Re: Screamshots

Post by castewarkp » Fri Oct 16, 2009 12:43 am

Image

"Brains brains."

"Yeah, I'd like, uh... a Wally burger combo with a Citrol soda."

"Brains?"

"No, just a plain burger thanks."

"Brains."

"You're not listening to me - I said I want a..."

"BRAINS!"

"..."

(BLAM!)

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Pianoman
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Re: Screamshots

Post by Pianoman » Fri Oct 16, 2009 12:47 am

I'd like a super-sized wtf in a box. You guys have a good sense of humor.

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The_Pastmaster
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Re: Screamshots

Post by The_Pastmaster » Fri Oct 16, 2009 12:50 am

:bangdesk:

Wut the...

"WTF-in-a-box"?! Are you serious! :bangdesk: :thumbsup:
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bmac4417
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Re: Screamshots

Post by bmac4417 » Fri Oct 16, 2009 1:46 am

And the Anphylaxiphor burger. and the Face Cork combo. ROFL. :bangdesk:
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