Long-range leviathan: Morrgi

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Mekan1k
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Long-range leviathan: Morrgi

Post by Mekan1k » Fri Mar 08, 2013 7:24 am

Standard Leviathan
Tech:
- Quark Resonators
-Reflective Coating
-Plasma Focusing
-Wave Amplification
Modules: All Sjets Where applicable, and remaining are Reflux Furnaces
Weapons:
Micro Turrets: PD Phasers
Small Turrets: Phasers
Large Turrets: Pulsed Grav Beam
War Turrets: Grav Cannons
Cutting Beam Turret
(Drones are custom)

Total Range: 1628 Turns !wtf

I am going to build as many of these as I can and Troll the Game! :awesome:

Seriously though- Best Leviathan EVER
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Mekan1k
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Re: Long-range leviathan: Morrgi

Post by Mekan1k » Fri Mar 08, 2013 10:05 am

Oh yeah, and Crew: 1

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Hawawaa
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Re: Long-range leviathan: Morrgi

Post by Hawawaa » Fri Mar 08, 2013 9:06 pm

Where's the quantum caps? :googly:

Azrael Ultima
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Re: Long-range leviathan: Morrgi

Post by Azrael Ultima » Sat Mar 09, 2013 3:04 pm

You get that endurance and crew for pretty much any normal Morrigi loadout as long as you fill all slots with Sjets.

Now if only they weren't so slow and weak in general...


That aside... you got all turret sizes wrong and last i looked Leviathan LVs don't have small turrets, so you can't install regular PD on them? (doesn't stop them from shooting down missiles with heavy beams, though...)
I've got a lovely bunch of coconuts.
The zeppelin of bluster Feldman excoriated Freddy with suddenly popped into a cloud of humility. (David Grand, The Disappearing Body, 2002)

Launch apathy protocols. Visual rotational thrusters engaged. Scroll command to HAND/DEXTER/02 received. Submitting pressure request to location Left Mouse. Visual augur confirms hit on Planetary Annihilation General Discussion.

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Aranador
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Re: Long-range leviathan: Morrgi

Post by Aranador » Sun Mar 10, 2013 4:10 am

Morri tend to have small mounts. Definitely they do on the Carrier LV - I'd have to check again on the combat LV.

Azrael Ultima
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Re: Long-range leviathan: Morrgi

Post by Azrael Ultima » Sun Mar 10, 2013 4:22 am

I'm pretty sure that's due to it being a Carrier LV, not due to it being a Morrigi LV.
I've got a lovely bunch of coconuts.
The zeppelin of bluster Feldman excoriated Freddy with suddenly popped into a cloud of humility. (David Grand, The Disappearing Body, 2002)

Launch apathy protocols. Visual rotational thrusters engaged. Scroll command to HAND/DEXTER/02 received. Submitting pressure request to location Left Mouse. Visual augur confirms hit on Planetary Annihilation General Discussion.

sob
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Re: Long-range leviathan: Morrgi

Post by sob » Sun Mar 10, 2013 9:21 pm

That some real range. You can scout out the entire sytem with only one trip( not all maps of course but a lot of them) it reminds me of stargate universe.
you think you a real "bleep" solders you "bleep" plastic solders don't wory i will make you in to real "bleep" solders!! "bleep" plastic solders

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wingren013
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Re: Long-range leviathan: Morrgi

Post by wingren013 » Wed Mar 13, 2013 12:55 am

Now only if we could slap 30 torpedoes on it and make it really long range :twisted:
The SOTS2 players guide: http://www.kerberos-productions.com/forums/viewtopic.php?f=37&t=43082&p=482769#p482769
Ultimate Enemy Mod: http://www.kerberos-productions.com/for ... 01#p499101
(I like line spacing, parentheses, and inter-sentence punctuation; deal with it)

Treliant
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Re: Long-range leviathan: Morrgi

Post by Treliant » Wed Mar 13, 2013 10:09 pm

The truly crazy aspect of all those sjet modules is the rate of fire increase! 10% per module (that stacks unless it was stealth nerfed) faster firing rate on a morrigi Combat leviathan is Hella scary :insane:

Azrael Ultima
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Re: Long-range leviathan: Morrgi

Post by Azrael Ultima » Wed Mar 13, 2013 10:13 pm

Anybody know if it stacks multiplicatively or additively?
I've got a lovely bunch of coconuts.
The zeppelin of bluster Feldman excoriated Freddy with suddenly popped into a cloud of humility. (David Grand, The Disappearing Body, 2002)

Launch apathy protocols. Visual rotational thrusters engaged. Scroll command to HAND/DEXTER/02 received. Submitting pressure request to location Left Mouse. Visual augur confirms hit on Planetary Annihilation General Discussion.

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Aranador
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Re: Long-range leviathan: Morrgi

Post by Aranador » Thu Mar 14, 2013 12:13 am

By my calculations, it was addititve. Tricky to tell really, but you cant get to even double rate of fire, so no gattling cutting beams for you.

WiZz
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Re: Long-range leviathan: Morrgi

Post by WiZz » Fri Mar 29, 2013 6:46 pm

Enemy levi armed with tempest arrays and your levi becomes a shit. No offense.

Azrael Ultima
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Re: Long-range leviathan: Morrgi

Post by Azrael Ultima » Fri Mar 29, 2013 7:23 pm

Don't those things need to break armor to have their secondary effect?
I've got a lovely bunch of coconuts.
The zeppelin of bluster Feldman excoriated Freddy with suddenly popped into a cloud of humility. (David Grand, The Disappearing Body, 2002)

Launch apathy protocols. Visual rotational thrusters engaged. Scroll command to HAND/DEXTER/02 received. Submitting pressure request to location Left Mouse. Visual augur confirms hit on Planetary Annihilation General Discussion.

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wingren013
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Re: Long-range leviathan: Morrgi

Post by wingren013 » Fri Mar 29, 2013 8:50 pm

I don't think so but the effect is not as powerful as the previous poster implied. Tempest arrays act more like a debuff vs disrupters which act more like a complete shutdown.

To clarify: Tempest arrays shut down weapon banks. Disrupters shut down ships.
The SOTS2 players guide: http://www.kerberos-productions.com/forums/viewtopic.php?f=37&t=43082&p=482769#p482769
Ultimate Enemy Mod: http://www.kerberos-productions.com/for ... 01#p499101
(I like line spacing, parentheses, and inter-sentence punctuation; deal with it)

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