Industrial Technology

Research and Development in SotS2.
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Mecron
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Industrial Technology

Post by Mecron » Fri Apr 15, 2011 11:16 pm

Your place to post questions, observations and comments on Industrial techs and their tree in Sword of the Stars II.

Setokaiva
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Re: Industrial Technology

Post by Setokaiva » Wed Apr 20, 2011 5:13 am

Will we be seeing pollution & environmental devastation as a result of having way too many factories and overharvesting going on?
Be the master of your fate, be the captain of your soul, but do not hesitate, should the chance befall you, to be the slave of your heart. ~Robert Brault

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Re: Industrial Technology

Post by Mecron » Wed Apr 20, 2011 7:04 pm

you will see biosphere damage, yes.

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Re: Industrial Technology

Post by Mecron » Fri Apr 29, 2011 10:12 pm

kammmmmmm....take a deep breath and relax...in fact go back and read that nice topic someone posted in main about how to wait for sots2 ;)

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Deveron
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Re: Industrial Technology

Post by Deveron » Tue May 10, 2011 8:59 am

i know we are getting stations again. probably the same we had in sots prime. but are we also getting strategic industrial stations in systems? like actual shipyards or a astroid mining foundry and stuff like that?
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xRei
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Re: Industrial Technology

Post by xRei » Tue May 10, 2011 9:06 am

Dont remember where Mec stated it, but I do remember him mentioning something about naval yards or somesuch? and that they play an important role in ship production now.. So perhaps its along the lines of what you are thinking.
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Deveron
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Re: Industrial Technology

Post by Deveron » Tue May 10, 2011 9:41 am

i remember something about production worlds but nothing about naval yards...but nice:)...hopefully they are great targets for cloaked ships :twisted:
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Hari Seldon
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Re: Industrial Technology

Post by Hari Seldon » Thu Jul 07, 2011 2:45 am

Will we have transmuters, like in Foundation by Issac Azimov? Yes their transmuters had problems making their use limited, but since we can research quark resonators ... maybe transmuting elements with massive proton and neutron particle beams or something is not too far off.
http://books.google.com/books?id=IwywDY4P6gsC&lpg=PA152&ots=L-kl-F5OH2&dq=%22isaac%20asimov%22%20foundation%20trader%20gold&pg=PA165#v=onepage&q=gold&f=false

But transmuters would break the game, making resources almost irrelevant.

But maybe only the Suul'ka get them :twisted: to make up for the fact that the Zuul eat the resources up.
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Torezu
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Re: Industrial Technology

Post by Torezu » Thu Jul 28, 2011 4:25 am

Mobile naval yards would be a lot of fun. 8)

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Re: Industrial Technology

Post by ZedF » Thu Jul 28, 2011 11:06 am

Check out the Zuul Devourer DN in SotS 1. It will almost certainly be back in SotS2 and other races may be able to develop similar mobile construction ships. Otherwise... well construction cruisers will definitely be in for base construction.
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amtie
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Re: Industrial Technology

Post by amtie » Thu Jul 28, 2011 9:23 pm

Torezu wrote:Mobile naval yards would be a lot of fun. 8)


Like in Homeworld 2? 8)

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Re: Industrial Technology

Post by Torezu » Thu Jul 28, 2011 9:24 pm

ZedF wrote:Check out the Zuul Devourer DN in SotS 1.

I've never tried Zuul - maybe I should have a go soon if I have time.

Subanrab
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Re: Industrial Technology

Post by Subanrab » Fri Jul 29, 2011 11:48 am

Actually, that could be an interesting modular option for leviathans - given their size, I'd imagine it would be possible for them to have some construction capabilities if provided with sufficient resources. Possibly just cruisers but still... Also works with their whole fleet command role... :)
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Mecron
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Re: Industrial Technology

Post by Mecron » Fri Jul 29, 2011 6:55 pm

Go and look at pictures of the actual dockyards that actually produce cruisers....then think about fitting all of that into a ship...even a 900 meter one....AND still having room for engines....and people....and the stuff to make ships with. The word "modular" does not leap to mind.

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Re: Industrial Technology

Post by Torezu » Fri Jul 29, 2011 6:58 pm

Nah, I kind of assumed that if there were something like that in SotS 2, it would be a special-built item, kind of like Constructor ships are in SotS 1.

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