Political Science Technology

Research and Development in SotS2.
Ringsead
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Re: Political Science Technology

Post by Ringsead » Sun Apr 24, 2011 11:27 am

Setokaiva wrote:Hahaha.... so we get to be greedy merchant federation bastards and literally buy up all our enemies' planets? :twisted:

I wonder if that's how the star treks federation really came to be, real estate, the final frontier.
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Mecron
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Re: Political Science Technology

Post by Mecron » Sun Apr 24, 2011 6:31 pm

Setokaiva wrote:Hahaha.... so we get to be greedy merchant federation bastards and literally buy up all our enemies' planets? :twisted:


Will let you know as soon as China buys California.



Notice also the territories on Zed's list were not exactly heaped high with population and industry.

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Re: Political Science Technology

Post by ZedF » Sun Apr 24, 2011 7:04 pm

I think you mean kdonovan's list?
Zed's TARs (sample):
Fractious Allies -- Hiver vs. Hiver, with allies
Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
Tarka Ascendant -- Tarka vs. Hiver and Zuul

Strategy & Tactics Forum Archive -- More posts on strategy, tactics, and TARs

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Mecron
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Re: Political Science Technology

Post by Mecron » Sun Apr 24, 2011 7:06 pm

lol oops...but its was so zeddy!

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Re: Political Science Technology

Post by ZedF » Sun Apr 24, 2011 7:11 pm

Nah, I was in the previous post, being pedantic about balance issues observed in other games that Kerb has been wise enough to avoid so far, rather than being pedantic about counter-examples in RL. ;)
Zed's TARs (sample):
Fractious Allies -- Hiver vs. Hiver, with allies
Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
Tarka Ascendant -- Tarka vs. Hiver and Zuul

Strategy & Tactics Forum Archive -- More posts on strategy, tactics, and TARs

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Mecron
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Re: Political Science Technology

Post by Mecron » Fri Apr 29, 2011 5:53 pm

deceit is one thing but its not a cartoon universe...its not like hitler dressed up like stalin and kicked churchill in the nuts or anything. Most empire vs empire work is about deception of agendas and strengths/weaknesses...not about pretending to be someone else en masse. It can happen but it rarely does more than alter internal opinion, mainly cause you have a population that WANTS and excuse for war.

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DaNuker
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Re: Political Science Technology

Post by DaNuker » Wed May 04, 2011 4:50 pm

Just curious, but would there be government policies techs in the Political Science Technology tech tree?

Maybe choices like "Galactic Police State" or something similar...

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Mecron
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Re: Political Science Technology

Post by Mecron » Wed May 04, 2011 6:03 pm

how about..."Security Syndication" ? 8) And its better to keep in mind that police state behaviour is your choice through very real politik means. You set police cutters to control moral? Guess what? You are stepping towards that police state :twisted:

kdonovan
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Re: Political Science Technology

Post by kdonovan » Wed May 04, 2011 6:29 pm

The government type thing seems very interesting. I wonder how balanced the various government types will be. Will one be much better than the others (perhaps depending on race/faction) or will they all be more or less equally viable?

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Re: Political Science Technology

Post by Mecron » Wed May 04, 2011 6:35 pm

no there is one where you automatically win and the rest are crap.

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fibio
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Re: Political Science Technology

Post by fibio » Wed May 04, 2011 6:41 pm

I imagine, like most of SotS, different races will have different strengths and possibly starting positions. The Liir for example would find it very easy to control their population's thoughts, where as the Humans and Morrigi might be quite independent.
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xRei
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Re: Political Science Technology

Post by xRei » Wed May 04, 2011 8:21 pm

Actually I imagine the Liir would find it exceedingly (Morally and Politically) difficult to control their population. Plus I imagine controlling a population becomes very difficult when EVERYONE is a mind-reader. xP

I think its outside of Liir Culture.

Morrigi likewise are known for their psionic defenses(particularly in females iirc), so that would also be tough I think..

Humans are probably a top candidate imho. We are already half brainwashed as it is to go out and eat McDonalds and buy everything in existence at Wal-Mart, and all that took was some TV advertising. xD

I kid. Sorta.
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Re: Political Science Technology

Post by ZedF » Wed May 04, 2011 8:30 pm

xRei wrote:Actually I imagine the Liir would find it exceedingly (Morally and Politically) difficult to control their population. Plus I imagine controlling a population becomes very difficult when EVERYONE is a mind-reader. xP

You'd be quite mistaken; it's well-established in the Races forum that the Liir employ a high degree of mental hygiene amongst their population and that it's quite commonplace for Liir elders to change the minds of younger Liir for them.
Zed's TARs (sample):
Fractious Allies -- Hiver vs. Hiver, with allies
Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
Tarka Ascendant -- Tarka vs. Hiver and Zuul

Strategy & Tactics Forum Archive -- More posts on strategy, tactics, and TARs

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Mecron
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Re: Political Science Technology

Post by Mecron » Wed May 04, 2011 8:39 pm

Is convincing a kid that the moon is NOT made of cheese mind control? ;)

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fibio
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Re: Political Science Technology

Post by fibio » Wed May 04, 2011 8:43 pm

I suppose it depends on how you do it. Forcing people to accept the truth has very little difference in method from forcing people to accept a lie. Then again that could just be my conditioning talking ;p
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