Engineering Technology

Research and Development in SotS2.
Post Reply
User avatar
Mecron
Kerberos
Posts: 38683
Joined: Fri Aug 05, 2005 7:26 pm

Engineering Technology

Post by Mecron » Sat Apr 16, 2011 12:01 am

Your place to post questions, observations and comments on Engineering techs and their tree in Sword of the Stars II.

User avatar
Eleahen
Doomsayer
Posts: 3752
Joined: Tue Jun 05, 2007 8:03 pm

Re: Engineering Technology

Post by Eleahen » Sat Apr 16, 2011 10:10 am

What this tree is about?

User avatar
BlueTemplar
Posts: 3131
Joined: Wed Aug 29, 2007 9:15 am

Re: Engineering Technology

Post by BlueTemplar » Sat Apr 16, 2011 12:10 pm

I'd guess Waldoes and bigger ships?

User avatar
Gwenio
Posts: 463
Joined: Tue Feb 08, 2011 1:59 am

Re: Engineering Technology

Post by Gwenio » Sat Apr 16, 2011 1:04 pm

Eleahen wrote:What this tree is about?


I will point out that drones are no longer listed, so they must be under engineering or riders.

It might also be ship/station hull upgrades (with industry being more about production now).

Azrael Ultima
Posts: 3052
Joined: Thu Jan 27, 2011 3:20 am

Re: Engineering Technology

Post by Azrael Ultima » Sat Apr 16, 2011 1:14 pm

I would guess Industry is more about things that affect I/O directly, while engineering is mostly about those that we have more direct control over, like ship building costs, bigger hulls, stations etc.
I've got a lovely bunch of coconuts.
The zeppelin of bluster Feldman excoriated Freddy with suddenly popped into a cloud of humility. (David Grand, The Disappearing Body, 2002)

User avatar
Mecron
Kerberos
Posts: 38683
Joined: Fri Aug 05, 2005 7:26 pm

Re: Engineering Technology

Post by Mecron » Sun Apr 17, 2011 6:30 pm

an excellent guess. :thumbsup:

User avatar
Mannerheim
Posts: 69
Joined: Tue Jul 27, 2010 12:18 pm

Re: Engineering Technology

Post by Mannerheim » Mon Apr 18, 2011 1:48 pm

Modules
Image

User avatar
evil713
Posts: 749
Joined: Sat Oct 07, 2006 3:37 pm

Re: Engineering Technology

Post by evil713 » Thu Apr 21, 2011 6:11 pm

will tarka living steel still be a post combat tech, or will there be armor filling in the holes durring combat now?

User avatar
Kaan'Ish
Posts: 127
Joined: Sat Jun 19, 2010 2:18 pm

Re: Engineering Technology

Post by Kaan'Ish » Wed May 18, 2011 2:16 pm

evil713 wrote:will tarka living steel still be a post combat tech, or will there be armor filling in the holes durring combat now?


It'd have to self-repair pretty quickly if it was to have any noticeable effect on combat timescales. The abstractions as presented in the original game would imply that living steel does not significantly add to a vessels 'durability under fire' (for that, you'll want to employ shaped armours, or more advanced armour compounds alloyed to the living steel), but does allow ships to be repaired more easily, as minor damage can be largely left alone, allowing efforts to focus on damaged components and structural damage.

I don't see any reason why this abstraction would not be maintained in SotS2.

User avatar
evil713
Posts: 749
Joined: Sat Oct 07, 2006 3:37 pm

Re: Engineering Technology

Post by evil713 » Wed May 18, 2011 3:20 pm

Kaan'Ish wrote:
evil713 wrote:will tarka living steel still be a post combat tech, or will there be armor filling in the holes durring combat now?


It'd have to self-repair pretty quickly if it was to have any noticeable effect on combat timescales. The abstractions as presented in the original game would imply that living steel does not significantly add to a vessels 'durability under fire' (for that, you'll want to employ shaped armours, or more advanced armour compounds alloyed to the living steel), but does allow ships to be repaired more easily, as minor damage can be largely left alone, allowing efforts to focus on damaged components and structural damage.

I don't see any reason why this abstraction would not be maintained in SotS2.


to be more precice i am asking if the repair function is gone from living steel, and instead of a repare durring the stragitic turn the combat turn armor cells move to fill in holes, say you get hit by a shot that takes 3 cell vertically it would then over time take cells from the top edges and fill the hole in.say 40 seconds to a minute.

User avatar
RELee
Posts: 320
Joined: Tue Nov 23, 2010 5:21 pm

Re: Engineering Technology

Post by RELee » Wed May 18, 2011 3:44 pm

Wish I had a tech tree to study. Oh well. Maybe later. I'll check back.

User avatar
xRei
Posts: 1173
Joined: Sun Oct 28, 2007 8:46 am

Re: Engineering Technology

Post by xRei » Wed May 18, 2011 4:59 pm

This is kinda a hard thread to speculate about beyond the most general of ideas without some solid information.
"True glory consists in doing what deserves to be written; in writing what deserves to be read."
- Pliny The Elder
Roman scholar & scientist (23 AD - 79 AD)


"35- Lavamadness fixed a thing with construction ships showing different thingies."
-Mecron
Comment on fix 35 of the AMoC 1.6.3 patch

User avatar
Hari Seldon
Posts: 462
Joined: Sat Dec 11, 2010 12:29 am

Re: Engineering Technology

Post by Hari Seldon » Thu Jul 07, 2011 3:00 am

We have quark resonators for our armor, but what about using muons instead of electrons (more massive means smaller electron orbitals means tighter bonds between atoms), so long as we can stabilize the heavier elements? And Tau as an even heavier version for even more advanced more powerful armor?

Image
http://freefall.purrsia.com/ff1400/fc01394.htm

That comic references this:
http://en.wikipedia.org/wiki/Muon-catalyzed_fusion
Last edited by Hari Seldon on Fri Jul 08, 2011 2:17 am, edited 2 times in total.
"Violence is the last refuge of the incompetent." - Salvor Hardin, Foundation

User avatar
amtie
Posts: 2395
Joined: Wed May 05, 2010 5:11 pm

Re: Engineering Technology

Post by amtie » Thu Jul 07, 2011 5:04 pm

Sounds like a good start for Cold Fusion to me.

User avatar
Mecron
Kerberos
Posts: 38683
Joined: Fri Aug 05, 2005 7:26 pm

Re: Engineering Technology

Post by Mecron » Thu Jul 07, 2011 5:57 pm

sounds like some folks need to get out and enjoy summer more :thumbsup:

Post Reply

Return to “The Tech”

Who is online

Users browsing this forum: No registered users and 2 guests