Modding Picture of the day...

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Rossinna-Sama
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Re: Modding Picture of the day.

Post by Rossinna-Sama » Sun Jun 03, 2018 9:23 pm

Slashman wrote:
Wed May 30, 2018 1:28 pm
Yeah just do you for now RS. You're not the only one active in this thread.
While that may be the case, I've kinda claimed most of it. :noid:

Just pledged $100 for no reward - If the KS does get over its goal, perhaps in return someone at Kerb could slip me some advice or a fix for the cloaking Framerate problems for SOTS2? :love: (More accurate, any applied mesh effect such as psionics like Empathy and cloaking causes a large hit to FPS to the point that its unplayable in some cases.)
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Slashman
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Re: Modding Picture of the day.

Post by Slashman » Sun Jun 03, 2018 10:29 pm

Rossinna-Sama wrote:
Sun Jun 03, 2018 9:23 pm
Slashman wrote:
Wed May 30, 2018 1:28 pm
Yeah just do you for now RS. You're not the only one active in this thread.
While that may be the case, I've kinda claimed most of it. :noid:

Just pledged $100 for no reward - If the KS does get over its goal, perhaps in return someone at Kerb could slip me some advice or a fix for the cloaking Framerate problems for SOTS2? :love: (More accurate, any applied mesh effect such as psionics like Empathy and cloaking causes a large hit to FPS to the point that its unplayable in some cases.)
Good stuff! Let's hope we push it over the line!
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Rossinna-Sama
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Re: Modding Picture of the day...

Post by Rossinna-Sama » Tue Jul 10, 2018 8:26 pm

Well the KS was a success. No message on how to fix cloaking from the devs though. :(

But that's fine, I doubt its something I could do on my end anyway.

-----
So its been a while since I've posted here. To be flatly honest: I lost interest. Since a public forum isn't a place to discuss mental issues, lets just say that between having my power cut for a week, my internet going down fairly constantly and neighbors jumping my fence and stealing everything that isn't locked inside my place - including clothes I may hang out - that I'm praying even more that I can move out soon. When my faith in humanity is at the point it currently is, that tends to wreck my desire to make anything. Even my VN has been impacted over this.

That said, the 'break' has let me get a few new ideas into my mind though none are done\made as of yet.

Image

First thing's first.
I always said I wanted to redesign the Tarkas to play unlike anyone else within both PH and vanilla SOTS2 and I've gotten a more solid idea of how to do that. As I may have finally made some breakthroughs on getting new SFX and even potentially models into the game (Though they are very, VERY unstable right now until I get the process more refined), I've committed myself to attempting to utterly redesign how the Tarkasian fleet structure works. Exact details are sketchy right now as my testing isn't looking good - I'd rather return to how SOTS2 is usually modded if it means not playing crash RNG.

The second, though this is entirely dependent on my investigation into what SOTS1 is capable of is that I will be porting PH over to SOTS1. There's simply more modding freedom for the older game and being held back by not being able to put my own content into SOTS2 is... well, there's a reason why I'm waiting for SOTSHD with baited breath. Don't have anything further to say on this as of yet as it needs more research on my end. SOTS1 and 2 are two entirely different games. This should go hand-in-hand with me re-learning my modeling skills that I had almost a decade and a half ago, though clearly many things have changed since then.

Within PH itself, I've planned a few changes. The first being that Direct Fire Torpedoes (Photon, Meson, Kelvinic and so on) will be converted to strategic range weaponry. Basically depending on testing, I plan on making them long range weapons that lay a steady stream of fire on a target instead of doing burst damage at a closer range like they currently do. Doing this in order to separate them more from the Heavy Combat-line of weaponry. In theory this makes them similar to the old 'tracking' torpedoes which no longer track at all in PH but the primary difference is how they do their damage - DFT ones do sustained damage if they keep hitting while the other ones (Fusion, AM and so on) do a ton of damage and often miss against things which move. (Sorry Kerb, but if SOTS is a naval simulator in space then torpedoes should follow suit.)

Drones are getting heavily buffed and nerfed at the same time. Each carrier will have either one, two or three drones (one per dock) to save on performance concerns with larger fleet battles (drones utterly tank FPS rates in battles with more than three players which can happen) but their stats will be dramatically improved and I'll be adding more weaponry for them.

Battleriders themselves, I'm not entirely sure on. Since they need to be built manually and assigned by hand as well as not being replaced by merely repairing the carrier like drones as well as being targetable by every weapon in the game, they don't have the same level of effectiveness that drones do. I know that sounds funny considering how useless drones often are in stock SOTS2 but when said drones don't die to a single PD phaser beam, it is remarkable how effective they become. BRs don't have that ability.

Spinal weapons are all going to get their own variant. This is just a personal choice like many things in PH; A turret shouldn't have the same stats as a spinal weapon which takes up far more space and can't even turn. Should make fixed-hardpoint sections more interesting at the very least.

Cloaking and Psionics are going to be removed for stability and FPS concerns - It is annoying to have to lose these but they do cause crashes and immense FPS drops and I've got no idea how to fix them since I think its something that can only be done by Kerb themselves as it may be something within the engine itself - something I can't get my hands into. Psionics which don't cause FPS issues or are passives will remain, as will Psi Repair since it can only be on a single ship at a time so it can't cause performance drops.
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Talverin
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Re: Modding Picture of the day...

Post by Talverin » Tue Jul 10, 2018 11:37 pm

I'm sorry to hear about the things going on in your life, but I am happy to see your return. You do good work for PH, and I'm always excited to see what ideas you're going to have!

If you open up another version of PH with your current workings for testing... Let me know, and I will test them! Psionics and Cloaking I don't normally use much, but I can certainly try the gameplay and see if anything snags unusually!

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Slashman
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Re: Modding Picture of the day...

Post by Slashman » Wed Jul 11, 2018 3:40 am

Long time no see RS! I hope things get better for you soon.
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willdieh
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Re: Modding Picture of the day...

Post by willdieh » Wed Jul 11, 2018 5:19 pm

Rossinna-Sama wrote:
Tue Jul 10, 2018 8:26 pm
Well the KS was a success. No message on how to fix cloaking from the devs though. :(
Well... The only post-kickstart indication of Kerberos Productions focus from Mecron was in the Pit2 thread here:
http://www.kerberos-productions.com/for ... 56&t=57810
Mecron wrote:
Wed Jun 27, 2018 9:46 pm
Things are moving along. All very happy the board game got funded, that allows us to put more resources into PoD and Pit2. Monsters and props are being built at a satisfying rate ;)
So, I'm a little sad. No SOTS love there.

I wish we had more idea of what to expect from Kerberos Productions in the future. It'd be nice if they'd start a "Current Projects" thread or something just so we know what they're working on these days and what their current road map looks like.

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Re: Modding Picture of the day...

Post by Slashman » Wed Jul 11, 2018 5:40 pm

There are two more kickstarters to get through. The Pit of Doom FPS and The Pit 2. Once those hurdles are cleared we should probably hear something. It's not going to be a quick road to SOTSHD.
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Rossinna-Sama
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Re: Modding Picture of the day...

Post by Rossinna-Sama » Tue Jul 17, 2018 6:09 am

Since I'm heavily in the development phase again, not much ability to take screenshots in an actual battle since they are right now unstable since things are missing.

And I know the image quality of my avatar is low right now - too lazy to get a better image editing program to rescale pictures without them becoming grainy.
-------------
Image
All Direct Fire torpedoes have been upgraded as stated in the last post. They require testing since right now, I'm convinced that its causing 'phantom hits' syndrome to occur once again where your ships are getting hit by invisible projectiles. I also need to change their muzzle and impact effects to things more fitting - the above picture is Meson torpedoes, yet the muzzle is clearly not mesonic.

The only one which was not is the Disruptors which remain short range burst fire torps, though I did reduce their rate of fire since they were firing too often in PH and that was a bit of a balance problem.
I am undecided if EMPs should be the long range option, or if I should leave things alone and leave the Pulsar as the long range disabling option. I just don't like the Pulsar since it has numerous graphical problems and those used in any kind of numbers can causes a ton of artifacting to occur.

Suul'ka are giving me issues as they have been crash happy as of late and I'm not entirely sure why. I suspect it may be a save game issue with incorrect node\mount assignments since Suul'ka are handled quite uniquely within the engine compared to other ships. I think I've solved the issue, but it means I have to be careful about savegame compatibility for Vanilla to PH conversions if there's a Suul'ka active.
For the record, PH is compatible with Vanilla saves right now but like all mods, its one way only. However with the upcoming changes to the Tarkas, I expect that support to be broken.

Speaking of the Tarkas, I'm working on converting their entire CnC capability into Carriers but disallowing non-CnC carriers to be built. The AI does not like this right now so I'm attempting to think up of ways to get the AI to behave without resorting to making Tarkas-only fleet templates which they really don't need.
If the UI also decides to cooperate, Tarkas will also get access to BBs since they already have BCs. Unsure as to what models I will be using for those but right now, its just a copy of the usual DN parts.

BR and BC carriers for the Tarkas are not changing, its only the drone carriers which are getting altered.
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Re: Modding Picture of the day...

Post by Rossinna-Sama » Sun Jul 22, 2018 1:16 am

So, my jinxed nature came back to strike me in a different way.

My gorram PSU decided to explode. There's considerable scorching on the PSU itself but there's no damage on the connector, the wall outlet or any of the plugs and I can't see any damage to the rest of the components such as the motherboard, but until my replacement PSU arrives (which I ordered on Thursday but still hasn't turned up), my PC is a large paperweight.

Ohh well. Said PSU did last for 8 years, I just was expecting it to suddenly quit working instead of actually frying itself. The bang from it was louder than my smoke alarms. Or as I call them, shower alarms since they go off I ever forget to not vent the bathroom since they are stupidly heat sensitive as well.

I was going to be upgrading the PC anyway as my previous post stated - this has just made it occur much sooner and I really should have replaced the PSU in any case; now I actually have a reason to do so. As well as getting a proper PC-certified powerboard instead of that stupid cheap $5 one which didn't even have its own surge protections tripped. :roll:

If the M2 hard drive that I have is undamaged, then it also means Project Hiver will be able to continue. If it is damaged, I only have an older backup on another HD which was also connected, but I doubt it would have been damaged. But, won't know until the PSU arrives.
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Re: Modding Picture of the day...

Post by Pentel123 » Sun Jul 22, 2018 1:37 am

Terrible to here about your PSU. Hope everything else is good with your PC and the replacement gets there soon!

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Re: Modding Picture of the day...

Post by Rossinna-Sama » Thu Jul 26, 2018 7:27 am

Had an interesting PM about modding SOTS2, so I'll be looking into that soonish.

Now... remember when I said I was jinxed? Well that's probably still true but, well... I never did get the PSU I was talking about.
Why is that you may ask? Well its fairly simple considering how terrible it is - the PSU (delivery) did arrive. However it did not arrive to me.
I'm not going to swear here but one of my 'very thoughtful' neighbors (and I'm fairly certain I know which one) intercepted the courier delivering my package and signed for it with quite literally 00 as their signature. I can't make this stuff up even if I was trying to.

So no, I didn't get the PSU and the other parts I ordered - they were quite literally stolen by a neighbor who signed for my package because the courier thought a signature which was 00 was real. Sad part is, all of the evidence is on my side - I saw the discarded cardboard package sitting on top of their main garbage bin with my delivery address, and when I checked the tracking info, it said it hadn't been delivered. Two days later (Today), the tracking page magically said it had been delivered (at 8PM. Right....) and it showed the signature used which as stated above was 00.

To cut a long story short; I've contacted both the courier and the place I brought the parts from and neither are doing anything. The driver swears he gave it to the right person even when presented with evidence that he did not and... that's it.

Essentially my neighbors stole $362 (Delivery cost added) just because the courier was lazy. And there's nothing I can do about it.

So, I went in person and using another shop (two actually), I got the PSU and some other parts but this is an unexpected expense which should never have happened in the first place. To say I'm in a bad mood with my neighbors is the understatement of the year. I'm tired of other people not doing their jobs and letting things I order get stolen - this is not the first time this has occurred.

If I'm not moved out by the end of the year, I may be forced to abandon living alone and having to go live with one half of my parents again. And considering one half is obsessive compulsive hoarders while the other half will steal and sell pretty much everything I own...

Where's my sigh emote?
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Re: Modding Picture of the day...

Post by Rossinna-Sama » Tue Aug 14, 2018 3:58 pm

Well, good news bad news time.

First the good news. Project Hiver will update SOTS2 to 4K UI support. I know how to do such and since I have a 4K monitor (and a fully capable PC) sitting in my cupboard, I have a reason to do such. Since UI stuff can break support for lower resolutions, I'll be maintaining the current set of UI files PH has for those who don't have 4K.

Now for the list of bad news. Hence why I've vanished for quite a while - the PC that I mentioned still is not built. Its sitting in a cupboard unbuilt since I'm far too sick to assemble it and even if I did, I'd have to wait to use it since I only have an OEM version of windows 10 which means I'm up for buying it again, which I can not afford.

As for why I can't afford it, that's because my neighbors finally crossed the line into physical harm against me; I've not been in my actual home for two weeks straight from the date of posting. I've been diagnosed with a combination of hypertension and hyperanxiety which considering what I've been put through could last according to my doctors months.

And of course, all of the support I was supposed to get if something like this occurred magically had prior commitments and was unable to assist.
People keep saying I'm cursed and life keeps throwing that in my face. Literally the day I get everything I need for a new PC is the day my current one decides to explode. Then my neighbors escalate and chase me out of my own home when I've got no money to support myself.

Sounds like a soap opera, doesn't it? At least my laptop still works, but its pushing 10 years of age now so... :roll:
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Re: Modding Picture of the day...

Post by ZedF » Tue Aug 14, 2018 5:00 pm

Sorry to hear it RS, here’s hoping thing get better for you!
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Fractious Allies -- Hiver vs. Hiver, with allies
Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
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Re: Modding Picture of the day...

Post by Rossinna-Sama » Wed Sep 05, 2018 3:47 am

So an overdue update. Turns out Sots 2 already supports 4K without my intervention; combat UI is a little wonky but I can tweak that.
Now as for the actual update over why I've been silent...

In the previous post I said that I'd basically been chased out of my unit. Well, I now know the status of said unit - utterly destroyed. And of course I know who did it; the people who chased me out in the first place. To say I'm surprised... would be a lie. I was expecting it, but I also had this tiniest bit of hope that I wouldn't find it damaged since its beyond pathetic to do something like this to someone's home.

Anyway; every window is smashed in the entire place, the doors are literally gone, the gate is nothing but smashed wooden panels, the carpet has been pulled up slashed and my kitchen bench looks like they took a sledge hammer to it. Why? No idea. Everything else has been cleaned out (in another words, stolen) and its almost funny to see what they actually did steal - who the heck steals a hot water system? Apparently these people. :roll:

Anyway apart from my support workers telling me that it is a good thing I wasn't there or you'd likely not be getting any messages as I'd probably have been badly hurt, I'm working on trying to get everything in place so I don't get blamed for something I didn't do. Because that's exactly how things like this tend to end up as; the morons who did it get away with it and I take the fall for it.

So, yes, in short, that's why there's been no work on PH or really anything else. Modding requires willingness to feel creative and to let yourself go and explore possibilities. Its really hard to do that when you wake up every morning and are violently sick because your nerves have almost literally ceased functioning.

Addendum; keep being told that I need to restore my faith in humanity. With events like this occurring... how am I supposed to do that?
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Talverin
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Re: Modding Picture of the day...

Post by Talverin » Wed Sep 05, 2018 11:54 am

Where the actual crap do you even live? That's utterly absurd. Will the police intervene at all? Do anything about it?

With neighbors like that, I think I would've screamed my head off and fled the city entirely. The fact that you're still coherent is rather impressive.

Do you have any idea why they sacked your unit? What they may have been looking for? They sound like horrifying people to be around.

Maybe you could contact Paradox and ask Mecron for sanctuary? Have them house you where the computers live, somewhere 'rule of law' is a phrase that exists.

Mecron, sanctuary!

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