Mod in indie races

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Nall White
Posts: 1304
Joined: Mon Aug 28, 2006 2:10 am

Mod in indie races

Post by Nall White » Sun Aug 20, 2017 5:38 pm

Is there a way to mod in indie races? Thanks.
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Lord Primus
Posts: 168
Joined: Thu Sep 27, 2012 7:01 pm

Re: Mod in indie races

Post by Lord Primus » Mon Aug 21, 2017 8:27 am

Off the top of my head,

There are areas that control their likelihood of appearing. You can modify that.
Each indie has its own faction folder. Not sure how the game would handle filling it with ship sections.

Think you can also increase the chances of AI rebellions which might not seem ideal when you lose part of your empire but that will add further indies.

Off course there are also the aliens and GM's.

I've not really explored this area yet.

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