AI has a blind spot

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AI has a blind spot

Post by Starknight » Thu Nov 15, 2012 12:33 pm

Hi Kerberos!

One thing I've noticed in the alpha demo is that the AI can be caught out by wall-corners. If you get a creature adjacent to you but around a corner, it cannot attack you, but you can still kill it by using a melee weapon and manual targeting. As the creature is adjacent to you, it does not try to move closer, and since it cannot appear to see you, it doesn't run when damaged, allowing you to kill it at your leisure.

It can be difficult to try and manipulate every creature this way (impossible in some cases, actually) but if you can get the really dangerous ones stuck this way it gives you a guaranteed kill with no damage taken.
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Re: AI has a blind spot

Post by lavamadness » Thu Nov 15, 2012 8:27 pm

I will fix that! Thanks!
David Salsman
Senior Programmer,
Kerberos Productions

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