Testing the Translation file, need some feedback.

Bringing the text of SotS2 up to date for Russian and German players as well as expanding into other languages.

Moderators: Eleahen, castewarkp, motorbit, kenshiro

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While this project lives or dies by the exceptional efforts of poly-lingual fans, there is the potential for debate. The main things to remember is that bad Russian/German is better than nothing at all, so while we respect that there are various and subtle options for certain words and concepts, please keep the debate here (not in the public docs), allow Kerberos and super-user mods to make final rulings, and regardless if your suggestions are used, your input was invaluable and you helped make it happen.
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Bruherd
Posts: 11
Joined: Fri Dec 14, 2012 9:42 am

Testing the Translation file, need some feedback.

Post by Bruherd » Fri Feb 22, 2013 8:55 am

Hi guys,

I'm testing the ita translation on my current playthrough (as Liir) and it seems that some strings -which are present in the csv file- are still hardcoded.

The following strings are in the file and translated, but in game they're still in english:
Open/Closed System
Admiral Birth Planet
Station Type in the station upgrade window

While the check idle fleet popup doesn't have any string in the file.


I know that's trivial, but can some other translator give me a confirmation/feedback on this?
Is my file messed up? (don't think so, french and german file have the same issue).

Thanks;)

Bruherd
Posts: 11
Joined: Fri Dec 14, 2012 9:42 am

Re: Testing the Translation file, need some feedback.

Post by Bruherd » Mon Feb 25, 2013 1:25 pm

Mmm, so no one has this issue?
Is it just me?

Proceeding with the testing I found more strings which remain in english:

Admiral selection window while creating fleet.
Combat Stances.
Some events like spectres or meteors destroyed.
The new after battle report (this is really hardcoded i believe, as there's no strings).

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Eleahen
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Re: Testing the Translation file, need some feedback.

Post by Eleahen » Mon Feb 25, 2013 2:33 pm

Sorry for answering late.

Ditto on open/closed, station names in station manager, and idle fleets popup dialog.
Planet names are supposed to be the same in all localizations so that players using them can play in MP together.
Also I can confirm on admiral manager "Sort By" string, ship stances and facings, and new post-combat report screen.

Probably we should maintain a list of things that cannot be localized yet.

I can add to it:
- "Accept/Decline" when a player demands system info.
- various units in ship build/design screens (km/s, ly, etc.)

Azrael Ultima
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Re: Testing the Translation file, need some feedback.

Post by Azrael Ultima » Mon Feb 25, 2013 2:41 pm

Aren't those design screen units international standards anyway? (Well, except for the lightyear)
I've got a lovely bunch of coconuts.
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Eleahen
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Re: Testing the Translation file, need some feedback.

Post by Eleahen » Mon Feb 25, 2013 3:05 pm

They are, but russian char set is different. :)

Bruherd
Posts: 11
Joined: Fri Dec 14, 2012 9:42 am

Re: Testing the Translation file, need some feedback.

Post by Bruherd » Tue Feb 26, 2013 7:45 am

Ok thanks for the feedback;).
I guess that some of the strings, even if present and localized in the file, are still hardcoded.

I can add the "researching xyz" tooltip. The tech remains in english.

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