Medic DLC items

If you want to talk about weapon specs, items details, and recipes, do it here. ***SPOILERS***
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MZ0125
Posts: 503
Joined: Tue Sep 22, 2009 8:02 am

Medic DLC items

Post by MZ0125 » Wed Mar 23, 2016 1:42 am

You know the drill

Tarka TAC Visor

5 armor
25 dura
Provide both life-sense and mecha-sense, pretty sweet

MorkZe
Posts: 7
Joined: Wed Nov 13, 2013 10:40 pm

Re: Medic DLC items

Post by MorkZe » Wed Mar 23, 2016 8:33 pm

I suppose this is new?

K'ktar

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MZ0125
Posts: 503
Joined: Tue Sep 22, 2009 8:02 am

Re: Medic DLC items

Post by MZ0125 » Thu Mar 24, 2016 5:17 am

MorkZe wrote:I suppose this is new?

K'ktar

Image


Looks like so. :D

MorkZe
Posts: 7
Joined: Wed Nov 13, 2013 10:40 pm

Re: Medic DLC items

Post by MorkZe » Thu Mar 24, 2016 9:29 pm

Found a Bullet Mill from a locker. You can equip it, then you start dropping 1-2 pistol rounds on the ground every few turns, and it loses durability. :D

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There also was a new hiver pistol with an unpronouncable name, but I forgot to take screenshots of it before I died on that run.

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skugge
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Re: Medic DLC items

Post by skugge » Thu Mar 24, 2016 9:49 pm

Had a 47% chance of sucess which healed me for 227 health. Takes up one slot in bag.

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pictures upload

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skugge
Posts: 488
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Re: Medic DLC items

Post by skugge » Thu Mar 24, 2016 10:04 pm


MZ0125
Posts: 503
Joined: Tue Sep 22, 2009 8:02 am

Re: Medic DLC items

Post by MZ0125 » Fri Mar 25, 2016 4:26 pm

skugge wrote:Awesome!

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Nice, I felt that the Medic DLC gave Liir and Hiver more diversity in gear choice.

So far haven't notice much about Morrigi gears from the DLC

Ciurrioc
Posts: 746
Joined: Sat Aug 03, 2013 4:34 am

Re: Medic DLC items

Post by Ciurrioc » Sat Mar 26, 2016 2:27 am

I've noticed there isnt as much fluff \ backstory to the most recent items.

I dare say I do enjoy reading the little tidbits on the items
Has seen the Cover of the fabled Mecronomicon

"Who's hands shape what is"

Been around since 07...forum ate my account...rip 8/3/13

Svankensen
Posts: 293
Joined: Thu May 01, 2014 8:32 am

Re: Medic DLC items

Post by Svankensen » Sat Mar 26, 2016 4:31 am

Ciurrioc wrote:I've noticed there isnt as much fluff \ backstory to the most recent items.

I dare say I do enjoy reading the little tidbits on the items


Yeah, i miss this too.

Sard Caid
Posts: 83
Joined: Sat Nov 23, 2013 8:18 pm

Re: Medic DLC items

Post by Sard Caid » Sat Mar 26, 2016 5:28 am

I feel most of the item additions have rounded out what was already in the game, things like adding the Impact Armor recipe, more armors for aliens, etc. For a final (?) farewell to the game, I'm quite happy with the content!

Ciurrioc
Posts: 746
Joined: Sat Aug 03, 2013 4:34 am

Re: Medic DLC items

Post by Ciurrioc » Sat Mar 26, 2016 4:03 pm

Hiver Air Helm?
Has seen the Cover of the fabled Mecronomicon

"Who's hands shape what is"

Been around since 07...forum ate my account...rip 8/3/13

Xanthian
Posts: 18
Joined: Tue Mar 12, 2013 8:01 pm

Re: Medic DLC items

Post by Xanthian » Wed May 04, 2016 7:14 am

Found a new melee weapon yesterday, forgot the name but I still have in my inventory on my Striker run.
It's like the Tarka Warhammer, except it applies a level 6 poison on hit. Just like the Tarka Warhammer it has 16 damage and 25 penentration. No ammo requirements. The description mentions something about a Warwitch nad psionics, but it doesn't seem to do anything with it.

When I get the chance I'll provide a screenshot.

MZ0125
Posts: 503
Joined: Tue Sep 22, 2009 8:02 am

Re: Medic DLC items

Post by MZ0125 » Sat May 07, 2016 12:13 pm

Xanthian wrote:Found a new melee weapon yesterday, forgot the name but I still have in my inventory on my Striker run.
It's like the Tarka Warhammer, except it applies a level 6 poison on hit. Just like the Tarka Warhammer it has 16 damage and 25 penentration. No ammo requirements. The description mentions something about a Warwitch nad psionics, but it doesn't seem to do anything with it.

When I get the chance I'll provide a screenshot.


Yeah, found that too from a vault. A fair replacement for the Tarka Poison Dagger for the mo ammo requirement part. Other than that, Vac Hammer still feels better.

Still haven't found the new Exoplate for Medic though...

MZ0125
Posts: 503
Joined: Tue Sep 22, 2009 8:02 am

Re: Medic DLC items

Post by MZ0125 » Sat May 07, 2016 12:17 pm

MorkZe wrote:Found a Bullet Mill from a locker. You can equip it, then you start dropping 1-2 pistol rounds on the ground every few turns, and it loses durability. :D

Image
Image

There also was a new hiver pistol with an unpronouncable name, but I forgot to take screenshots of it before I died on that run.


There is also a Heavy Mill for Rifle Rounds, 40 dura. two slots.

MZ0125
Posts: 503
Joined: Tue Sep 22, 2009 8:02 am

Re: Medic DLC items

Post by MZ0125 » Sat May 07, 2016 12:19 pm

The is a new Hiver Machine Pistol, don't have the spec now, but it uses 5 ammo for 3 double shots. You can select three target, each get two shots, but for 5 ammo.

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