Unit and terrain graphics

Thoughts on the Alpha demo? Let us know!
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kjn
Posts: 489
Joined: Thu Jun 25, 2009 9:38 pm

Unit and terrain graphics

Post by kjn » Sat Sep 07, 2013 8:44 pm

After playing some with the game, I think the unit and terrain graphics could stand to be made more diverse.

The Solforce units graphics that I've seen so far seems to be pretty distinct, but I've had a very hard time discerning between the various Tarka graphics, eg between their hover infantry and artillery.

As for the terrain, most of the maps I've seen have been pretty bland - either all green or all brown, and sometimes the units can move 1 hex, sometimes 2, and I have trouble making out why. I still haven't finished any scenario but the tutorials (due to freezes and crashes, but this is an alpha), but movement planning does appear to central to the game.

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Mecron
Kerberos
Posts: 38104
Joined: Fri Aug 05, 2005 7:26 pm

Re: Unit and terrain graphics

Post by Mecron » Sat Sep 07, 2013 9:00 pm

A) you should be reporting any freezes or crashes please
B) it's 3 maps and a dozen or units in the demo...less than 10% of the game really...so never fear variety will abound ;)

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