Unit transporters doubling as Medevac

Even this late in the development, there's some room for feedback. Leave yours here.

Moderator: Erinys

Post Reply
User avatar
Hari Seldon
Posts: 456
Joined: Sat Dec 11, 2010 12:29 am

Unit transporters doubling as Medevac

Post by Hari Seldon » Thu Apr 03, 2014 2:36 am

I have no idea if this will break the balance but here it is:
Supply trucks can be a supply waypoints to the commanding unit so it can go farther while still being in supply.

My suggestion is that units that can transport other units should have a similar ability or perk: to be able to, when they are in range of a medical company, get all of the abilities of the medical company as if the medical company was right there on the front lines where the transport unit is, not down a daisy chain.

This would be especially good for flying transports (ex: mission 2 of the Hiver campaign?) that could leave the airport every turn and go really far over a wide area and stop where the action is, then come back to the airport, where the medical company unit is waiting, at the end of the turn.

Like the medevac helicopters in the TV show MASH.

I understand if this is a bad idea because after all Ground Pounders may sometimes cover entire continents? If it does then medevac across a continent may be unreasonable.
"Violence is the last refuge of the incompetent." - Salvor Hardin, Foundation

User avatar
Posts: 38594
Joined: Fri Aug 05, 2005 7:26 pm

Re: Unit transporters doubling as Medevac

Post by Mecron » Thu Apr 03, 2014 7:01 pm

A great idea but perhaps it might work better just as a medevac helicopter unit. Thanks Hari!

Post Reply

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest