usermist2 wrote:The art style of Kaiju reminds me of the SNES, which had some of my favorite game of all time DESPITE its limited graphics capability. Sure, pretty sells. But how many games have pretty art but awful gameplay? Quite a few, since designers know they can push the "oooh, pretty *drool*" button and people will buy it. Kerberos can't, won't, and hasn't done that at any point in their history of making games. (Yes, even BEFORE SotS1.) Therefore pushing my nostalgia buttons (and the ones of quite a few other people) is probably a wise move on Kerberos's part, especially since they can focus on actually making a fun game to play instead of one that just "looks pretty." You don't want to play it because it doesn't use gigabytes of graphics? That's fine, because there's a dozen more who love the art style Kerberos has gone with. You won't be missed.
I find it highly interesting that apparently no middle ground exists between Cryengine 3 level of graphics (gigabytes of graphics?) and Retro 2D graphics.
Also, could you stop assuming what people want to play and why?
