The Humans

All things Human, Hiver, Tarka, Liir, Zuul and Morrigi.

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balti knights
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Re: The Humans

Post by balti knights » Mon Apr 11, 2011 6:48 pm

I wouldn't mind an answer to Thrash's question above....
British Naval Tradition..still going strong in my universes, in fact it's gonna be one of the reasons the current Director has the seat
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Re: The Humans

Post by Nathan » Tue Apr 12, 2011 6:29 am

Naja wrote:Some SolForce brass questions:

What means did Ashilda Falke use to grow SolForce from being a laughable minor agency into a dictatorial military-industrial complex?

Billions of people died, Sol Force had the means to carry war to the enemy,it wasn't a hard sell.
And how did she alienate her senior Legators to the point of inspiring a military coup?

Durendal's Drift was a crushing defeat for Falke who lost most of her loyal officer corps there.

The current director used diplomatic savvy to hold onto gains his predecessor made, territory which although nominally human is still quite sparsely populated.

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Re: The Humans

Post by Erinys » Tue Apr 12, 2011 7:07 pm

Naja wrote:Some SolForce brass questions?


The answers to these questions is kind of a long story. It's called Invincible Sun. Basically the prequel novel to The Deacon's Tale. :)

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erdrik
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Re: The Humans

Post by erdrik » Tue Apr 12, 2011 7:08 pm

Woo! Title drop! :insane:

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Re: The Humans

Post by patton1942 » Tue Apr 12, 2011 8:56 pm

YAY! :thumbsup:
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Naja
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Re: The Humans

Post by Naja » Wed Apr 13, 2011 4:25 pm

I don't remember Durendal's Drift. What was that battle? Who were the combatants, what was the larger context, and how/why did the Human fleet lose?

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Re: The Humans

Post by ZedF » Wed Apr 13, 2011 4:57 pm

IIRC Durendal's drift was a massive 3-way battle between the Humans, Hivers, and Tarka that was pretty much a draw for all sides that accomplished very little or was at most a pyrrhic victory for one of them. It led to the system where the battle was fought becoming a ship graveyard. Pretty sure only Erinys could answer about the context though.
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erdrik
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Re: The Humans

Post by erdrik » Wed Apr 13, 2011 7:31 pm

I would love to see a scenario with that system in it/about that system in SotS2. :mrgreen:

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Re: The Humans

Post by patton1942 » Thu Apr 14, 2011 3:49 am

ZedF wrote:IIRC Durendal's drift was a massive 3-way battle between the Humans, Hivers, and Tarka that was pretty much a draw for all sides that accomplished very little or was at most a pyrrhic victory for one of them. It led to the system where the battle was fought becoming a ship graveyard. Pretty sure only Erinys could answer about the context though.



yeah, we were told a little about it in The Deacon's Tale and Erinys has expanded a bit about it here in the forums. Sol Force lost the most loyal officers to the then director who's name escapes me, but it lead to her downfall. I imagine (in my head, no factual support of this) that the various factions got obsessed with it and as losses mounted, they refused to concede it because it had cost so much already.
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Re: The Humans

Post by ZedF » Thu Apr 14, 2011 10:35 am

It was Ashilde Falke (think I got the spelling right). The second Director, anyway, who had taken over when the first was killed during the initial Hiver incursion. The one that followed her (whose name escapes me at the moment ;) ) was the one who eventually made peace with the other races.

But I'm pretty sure we are not meant to be playing as the third Director, either; rather, as his successor.
Zed's TARs (sample):
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Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
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Re: The Humans

Post by ZedF » Tue Apr 26, 2011 12:42 pm

On an unrelated note, what is the reason in the background material for the jump from fission to fusion providing such a small strategic engine performance improvement (4->5, or 6->7 with focusing) but AM power provides such a large improvement (5->10 or 7->13 with focusing)? Clearly at the fission-fusion level, drive doodads have more impact than raw power, but at the fusion-AM level, the reverse is true. Obviously there are game balance considerations when looking from outside, but what about when looking from in-universe?
Zed's TARs (sample):
Fractious Allies -- Hiver vs. Hiver, with allies
Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
Tarka Ascendant -- Tarka vs. Hiver and Zuul

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Mecron
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Re: The Humans

Post by Mecron » Tue Apr 26, 2011 7:15 pm

becuase in human terms, the first gen of fusion plants are far more likely to be about producing relatively the same output but far more safely and efficiently. The jump from burning oil to using fission in aircraft carriers doesn't result is a 70 knot carrier. Therefor tech which changed how the actual power is being used make a significant dif. Whereas when you get to AM the raw power jump is very significant...and the power routing technologies are significantly improved along with the actual reactor. This tends to somewhat overshadow usage improvements...at least until the sots2 era ;)

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Re: The Humans

Post by Zalzidrax » Wed Apr 27, 2011 12:17 am

So is the third power tier going to be something like antimatter - neutrino capture or something? Ooh, technically you could even call it a "dark matter drive!" Though most dark matter probably isn't neutrinos since they're so low mass and usually moving so fast; they're not likely to hang around in galactic disks and gravitate stuff.

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Re: The Humans

Post by Mecron » Wed Apr 27, 2011 12:25 am

lol nope...no cheesy made up name just to add a third tier to replace the bottom one being removed...you guys are too smart for that :thumbsup: Instead high end power generation tech will be about better more efficient ways to put that matter to energy conversion power to work!

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Re: The Humans

Post by ZedF » Wed Apr 27, 2011 1:23 am

Mecron wrote:becuase in human terms, the first gen of fusion plants are far more likely to be about producing relatively the same output but far more safely and efficiently. The jump from burning oil to using fission in aircraft carriers doesn't result is a 70 knot carrier. Therefor tech which changed how the actual power is being used make a significant dif. Whereas when you get to AM the raw power jump is very significant...and the power routing technologies are significantly improved along with the actual reactor. This tends to somewhat overshadow usage improvements...at least until the sots2 era ;)

:thumbsup:
Zed's TARs (sample):
Fractious Allies -- Hiver vs. Hiver, with allies
Who Let The Bugs Out -- Hiver vs. Tarka and Zuul
Tarka Ascendant -- Tarka vs. Hiver and Zuul

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