SotS Update 1.8.0 Details

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Mecron
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SotS Update 1.8.0 Details

Post by Mecron » Thu May 27, 2010 11:47 pm

Ok, here is the detail list for what should be tomorrow's update being released alongside the Complete Collection which will be 1.8.0 as well. If you are purchasing the CC, then you will NOT need to get this update as well. As always its not an exhaustive list but close enough. And lets try and not make a home for Mr. Cockup like last time I posted update details. :wink:


SotS Update 1.8.0


Fixes:

1 -Alliance downgrade option reporting the incorrect player name.
2 -All known turret, ship section, weapon and weapon layout data issues.
3 -Docking assault shuttles may freeze the application for a noticeable period.
4 -Bug where enemy AI was not decloaking when revealed by deep scan.
5 -Cosmetic issue where miniship could be displayed upside-down
7 -Issue where CNC ships could not be pulled to the back line.
8 -Issues with Stealth armor.
9 -Station build queue overrunning the bottom of the station build window.
10 -Bug where combat players could be shifted slightly from intended start point
11 -Raid encounters no longer show raider's name on both sides of the load screen.
12 -Known cases where ETAs were being reported incorrectly for enemy fleets
13 -All known population manager UI and reporting issues.
14 -An issue that was preventing AI from certain ship types.
15 -Bug with max freighters for a sector not taking into account the trade stations.
16 -Long processing time for Hiver AI with large commercial empires.
17 -All known installer dependency issues that could crop up for some users (including vcredist and DirectX).
18 -A few minor memory leaks.
19 -Rare crash can occur just after a SK is destroyed in combat.
20 -Cosmetic issue where players were being reported as defeated when they still had imperial population left on their system.


Changes:

1 -Reviewed auto-resolve behaviour for each encounter type with an eye to making results more accurately match player controlled battles.
2 -Reduce duration for trade raiding combat.
3 -Players may now demand surrender of NAP and Alliance members.
4 -Flagship destruction now lowers empire morale.
5 -AI players are now insulted by being asked to surrender repeatedly.
6 -Abandoning any colony affects empire morale. (Not just the home world.)
7 -Improved AI trade sector management including freighters, raiders and escorts
8 -Improved AI weapon research and loadouts
9 -Tighter collision/manouver spheres for Liir and Tarka dreadnought shapes 10 -Primary PD weapons now picking boarding pods off of allies in combat.
11 -Reduced Progression Wars stage length.
12 -Players with non-aggression pacts nolonger share sensor data in combat.


Additions:

1 -Antiquarians scenario.
2 -Fleet manager band-boxing.
3 -New random encounter.
4 -New avatars and badges.
5 -Optional axis line rendering overlay for star map.

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The Magus
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Re: SotS Update 1.8.0 Details

Post by The Magus » Fri May 28, 2010 12:35 am

BAND BOXING FLEET MANAGER! Man, I haven't even played in a game in a while and I'm still really excited to hear that. Much kudos to the Kerberos Team for their support, and here's to us supporting you in the future with SotS II! :thumbsup:
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RobAK801
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Re: SotS Update 1.8.0 Details

Post by RobAK801 » Fri May 28, 2010 2:08 am

Are those additions at the end in the update or just the DVD box release? Awesome either way but I have a long wait for the box, my parents have to get it and ship it overseas to me :?
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sorain
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Re: SotS Update 1.8.0 Details

Post by sorain » Fri May 28, 2010 2:22 am

1 -Antiquarians scenario.
3 -New random encounter.


huh, wonder what that Scenario is about... would love to hear about it.
Ohhh new random! ( I assume we wont hear anything about that, but would not mind it either)

Very... intresting scenario name...
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Eleahen
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Re: SotS Update 1.8.0 Details

Post by Eleahen » Fri May 28, 2010 2:33 am

New random encounter!

Scary... :)

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BizzarreCoyote
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Re: SotS Update 1.8.0 Details

Post by BizzarreCoyote » Fri May 28, 2010 2:38 am

Tomorrow can't get here soon enough!
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DaNuker
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Re: SotS Update 1.8.0 Details

Post by DaNuker » Fri May 28, 2010 3:28 am

Darn, and I was tempted to dust off for another game of SotS. Looks like I just need to wait one more day for the update and rumble with the upgraded AI. :thumbsup:

Also, I don't see it listed and it isn't critical, but I hope that 1.8.0 also fixes the minor battle loading delay on Windows 7 64-bit in Windowed mode.

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Space Voyager
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Re: SotS Update 1.8.0 Details

Post by Space Voyager » Fri May 28, 2010 7:07 am

:shock: [wild guessing]The name of the scenario may be a hint of the Suul'ka... Perhaps the new encounter may be related to them as well! [/wild guessing]
ErinysSolForce Intelligence has great difficulty penetrating Liir society to that depth, for obvious reasons. fibioLack of scuba gear?

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ignus
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Re: SotS Update 1.8.0 Details

Post by ignus » Fri May 28, 2010 8:29 am

Wouldn't surprise me since that has been the formula for random encounters introduced late in both SotS and BoB :thumbsup:

Looks like a great update.

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Chris
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Re: SotS Update 1.8.0 Details

Post by Chris » Fri May 28, 2010 9:00 am

Ooo Another random!

Thanks Mec!
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Profound_Darkness
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Re: SotS Update 1.8.0 Details

Post by Profound_Darkness » Fri May 28, 2010 9:36 am

wow! nice!

Guess I need to finish my current Human game before the box gets here :) .

Should be interesting to see the AI play out a Morrigi game now.
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Wolfox
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Re: SotS Update 1.8.0 Details

Post by Wolfox » Fri May 28, 2010 3:17 pm

Wow, this update sounds great. I can't wait to try it! Thanks again, Kerberos!

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DandyOne
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Re: SotS Update 1.8.0 Details

Post by DandyOne » Fri May 28, 2010 3:20 pm

YES!
I almost did that high pitched sound that girls make when they see a most adorable pair of shoes! Almost :wink:

ZedF
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Re: SotS Update 1.8.0 Details

Post by ZedF » Fri May 28, 2010 7:47 pm

Mecron wrote:Ok, here is the detail list for what should be tomorrow's update being released alongside the Complete Collection which will be 1.8.0 as well.

Looks like another good list, thanks as always for your continued support of the game. Glad to hear especially about the AI fixes/improvements, the AI trade bug was something I was especially looking forward to a fix for. :)
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Laura
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Re: SotS Update 1.8.0 Details

Post by Laura » Fri May 28, 2010 8:38 pm

The complete collection is out already on Gamersgate, and is version 1.8.0
The patch for ANY is not there yet, though.
Must... resist... rebuying... :?

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